Team building
Werewolf for Team Building: An Icebreaker for Up to 18 Players
Break the ice with Werewolf Undercover, a card-free game for 5–18 coworkers. Discover a different side of your team and learn how to host an in-person session.
Picture a usually quiet coworker leading the village’s defense, or someone from another department delivering a bluff that surprises the whole room. A game of Werewolf can give colleagues a chance to see each other differently, outside meetings and job titles.
Werewolf Undercover brings 5–18 players together without cards, using a phone as the narrator. For an in-person team building activity, it gives everyone a shared reason to talk: a village, secret roles, and werewolves to uncover.
An icebreaker with a built-in conversation starter
Office icebreakers can leave people wondering what to say. Werewolf gives the group an immediate topic. Who sounds convincing? Why did someone change their vote? Which clue should the village examine next?
Players speak through a role rather than sharing a personal story in front of coworkers. They can ask questions, defend an idea, or try a bluff without disclosing anything about their private lives. That makes the format an option for a team offsite or a gathering of colleagues who rarely work together.
See a different side of your coworkers
The memorable moments often come from a surprise: an unexpected defense, a sharp observation, or a story that makes the table laugh. Players have opportunities to show imagination, notice details, and explain their thinking.
A round does not reveal someone’s “true personality.” People act differently depending on their role and the situation. The value is the chance to share a different experience and build memories together, without turning the game into a workplace assessment.
Practice listening, explaining, and deciding
On the village team, players compare theories before voting. An accusation gives the group more to work with when it points to a specific action. One thoughtful question can change the direction of a discussion.
The game creates opportunities to listen, explain a line of reasoning, and reconsider an opinion. It can remain a game, though: every vote does not need to become a management lesson. A relaxed conversation after the reveal can be enough.
One phone, up to 18 players
Werewolf Undercover supports 5–18 players in one game, so a group of coworkers can join the same village. The app replaces physical cards and provides narration. The conversation happens among the people in the room.
Arrange chairs in a circle, charge the phone, and make sure everyone can hear it. With 18 players, pay extra attention to speaking turns so the loudest voices do not dominate. For more than 18 participants, organize separate groups; 18 is the limit for each game.
How to host a team building session
- Explain the basics. Introduce the teams, night and day phases, and voting. Review our beginner’s rules guide beforehand.
- Keep the first setup simple. Use few special roles so newcomers can follow what happens.
- Set a friendly tone. Accusations should concern game characters and actions, never work performance. Let people observe if they prefer not to play.
- Make room for everyone. Invite each player to offer an observation without putting someone on the spot if they would rather listen.
- Leave time after the reveal. Ask, “Which clue changed your mind?” or “Which bluff surprised you?”
Allow a flexible block of time rather than a brief meeting break. Explaining the game and discussing suspects takes more time with a large group. Use the first round to find a pace that suits your team.
Bring the village to your next team gathering
Welcoming new coworkers, bringing departments together, or adding a social activity to an offsite all give you a reason to try a shared game. Werewolf offers a playful setting for conversation and laughter, where people can step outside their usual workplace role while keeping their game role secret.
Discover Werewolf Undercover to bring your team together, or use our guide to playing without cards to prepare the room.

